
Sisyphus opened our second season. A new game, a new generation of members, and an almost impossible boulder to push: proving that the team that reached Worlds as rookies could do it all again from scratch.
Built for the Queensland Championship, Sisyphus carried everything we learned from Into the Deep, imbued on Generation 2 of Theseus. Sisyphus finished the event as Finalist Alliance, and the team’s outreach and engineering portfolio earned the Inspire Award.
The name was a joke that stuck, and mirrored how FTC felt during crunch time. The work never stops; you just get better at pushing.